A Virtual Texture Technology Realized on Low Computational Power Platforms

Jinzhao Ma, Zhenyu Fang, Jiangbin Zheng, Jun Cao

科研成果: 书/报告/会议事项章节会议稿件同行评审

摘要

Texture is a fundamental component of computer graphics. Virtual texture technology is essential for facilitating large-scale texture loading and real-time rendering of natural terrain. To address the limitations posed by low-computing-power platforms and enable extensive texture loading, it is imperative to identify an efficient texture loading methodology. This article will present a dynamic loading virtual texture technology designed for low-computing-power platforms, aimed at achieving large-scale texture rendering on lightweight devices.

源语言英语
主期刊名Proceedings - 2024 11th International Conference on Dependable Systems and Their Applications, DSA 2024
出版商Institute of Electrical and Electronics Engineers Inc.
324-330
页数7
ISBN(电子版)9798331532390
DOI
出版状态已出版 - 2024
活动11th International Conference on Dependable Systems and Their Applications, DSA 2024 - Suzhou, 中国
期限: 2 11月 20243 11月 2024

出版系列

姓名Proceedings - 2024 11th International Conference on Dependable Systems and Their Applications, DSA 2024

会议

会议11th International Conference on Dependable Systems and Their Applications, DSA 2024
国家/地区中国
Suzhou
时期2/11/243/11/24

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