TY - GEN
T1 - Stackelberg Game-based and Broker-assisted Computation Offloading in MEC Networks
AU - Meng, Deng
AU - Guo, Jianmeng
AU - Zhao, Liang
AU - Zhou, Huan
AU - Xu, Shouzhi
N1 - Publisher Copyright:
© 2024 IEEE.
PY - 2024
Y1 - 2024
N2 - Mobile Edge Computing (MEC) can effectively speed up data processing and improve Quality of Service (QoS) by offloading Mobile Users' (MUs') tasks to nearby Edge Servers (ESs). However, due to the individual rationality of entities (i.e., ESs and MUs) in MEC networks, they may be reluctant to participate in the computation offloading process without reasonable resource pricing or compensation. To address the challenge, we propose a Two-stage Stackelberg game-based computation Offloading and Resource Pricing mechanism (TORP). Specifically, we first introduce a broker in MEC, which rents computation resources from ESs and provides services to MUs. Next, we formulate the interactions among the broker, MUs, and ESs as a two-stage Stackelberg game, aiming to maximize their respective utilities. Then, we propose a Gradient-Ascent-Based Dynamic Iterative Search Algorithm (GADISA) and an Alternating Iteration-Based Resource Pricing and Task Offloading Algorithm (AIPOA) to solve the optimization problem. Finally, simulations show that TORP greatly outperforms other benchmarks in improving the utilities of three entities.
AB - Mobile Edge Computing (MEC) can effectively speed up data processing and improve Quality of Service (QoS) by offloading Mobile Users' (MUs') tasks to nearby Edge Servers (ESs). However, due to the individual rationality of entities (i.e., ESs and MUs) in MEC networks, they may be reluctant to participate in the computation offloading process without reasonable resource pricing or compensation. To address the challenge, we propose a Two-stage Stackelberg game-based computation Offloading and Resource Pricing mechanism (TORP). Specifically, we first introduce a broker in MEC, which rents computation resources from ESs and provides services to MUs. Next, we formulate the interactions among the broker, MUs, and ESs as a two-stage Stackelberg game, aiming to maximize their respective utilities. Then, we propose a Gradient-Ascent-Based Dynamic Iterative Search Algorithm (GADISA) and an Alternating Iteration-Based Resource Pricing and Task Offloading Algorithm (AIPOA) to solve the optimization problem. Finally, simulations show that TORP greatly outperforms other benchmarks in improving the utilities of three entities.
KW - Computation offloading
KW - Edge Computing
KW - Resource pricing
KW - Stackelberg game
UR - http://www.scopus.com/inward/record.url?scp=105003214274&partnerID=8YFLogxK
U2 - 10.1109/INFOCOMWKSHPS61880.2024.10620852
DO - 10.1109/INFOCOMWKSHPS61880.2024.10620852
M3 - 会议稿件
AN - SCOPUS:105003214274
T3 - IEEE INFOCOM 2024 - IEEE Conference on Computer Communications Workshops, INFOCOM WKSHPS 2024
BT - IEEE INFOCOM 2024 - IEEE Conference on Computer Communications Workshops, INFOCOM WKSHPS 2024
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2024 IEEE Conference on Computer Communications Workshops, INFOCOM WKSHPS 2024
Y2 - 20 May 2024
ER -