Npu rgb+d dataset and a feature-enhanced lstm-dgcn method for action recognition of basketball players

Chunyan Ma, Ji Fan, Jinghao Yao, Tao Zhang

Research output: Contribution to journalArticlepeer-review

25 Scopus citations

Abstract

Computer vision-based action recognition of basketball players in basketball training and competition has gradually become a research hotspot. However, owing to the complex technical action, diverse background, and limb occlusion, it remains a challenging task without effective so-lutions or public dataset benchmarks. In this study, we defined 32 kinds of atomic actions covering most of the complex actions for basketball players and built the dataset NPU RGB+D (a large scale dataset of basketball action recognition with RGB image data and Depth data captured in Northwestern Polytechnical University) for 12 kinds of actions of 10 professional basketball players with 2169 RGB+D videos and 75 thousand frames, including RGB frame sequences, depth maps, and skeleton coordinates. Through extracting the spatial features of the distances and angles between the joint points of basketball players, we created a new feature-enhanced skeleton-based method called LSTM-DGCN for basketball player action recognition based on the deep graph convolutional network (DGCN) and long short-term memory (LSTM) methods. Many advanced action recognition methods were evaluated on our dataset and compared with our proposed method. The experimental results show that the NPU RGB+D dataset is very competitive with the current action recognition algorithms and that our LSTM-DGCN outperforms the state-of-the-art action recognition methods in various evaluation criteria on our dataset. Our action classifications and this NPU RGB+D dataset are valuable for basketball player action recognition techniques. The feature-en-hanced LSTM-DGCN has a more accurate action recognition effect, which improves the motion expression ability of the skeleton data.

Original languageEnglish
Article number4426
JournalApplied Sciences (Switzerland)
Volume11
Issue number10
DOIs
StatePublished - 2 May 2021

Keywords

  • Basketball action recognition
  • Feature-enhanced LSTM-DGCN
  • RGB+D dataset

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