High-Performance GPU based Planetary-Scale Terrain Visualization

Zafar Masood, Jiangbin Zheng, Idrees Ahmad, Muhammad Irfan, Amir Saeed

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

7 Scopus citations

Abstract

High-performance visualization of planetary-scale multi-resolution terrain for high-fidelity display systems is a challenging task. Real-world terrain visualization requires real-time modeling and rendering of the large-scale multi-resolution model. This work proposes a novel method for high-performance multi-resolution terrain modeling and rendering using hardware tessellation. The proposed method submits patch primitives using geometry instancing for high-performance. Patch Level-of-detail (LOD) is simplified using a view-dependent simplification algorithm with error control. The proposed simplification algorithm simplifies the model using viewer information and local height variation for optimum triangulation. Patch simplified LOD is tessellated utilizing a fixed-function tessellator. Height grid-aligned post-tessellated vertices are displaced in 3D to construct accurate high-frequency surface details. Finally, multi-resolution satellite imagery and normal maps are utilized for real-world features display. We evaluated the proposed method for high display resolutions and achieved high rendering rate. The proposed method results are compared with clipmap-based and hardware tessellation based methods.

Original languageEnglish
Title of host publicationICIGP 2022 - Proceedings of the 2022 5th International Conference on Image and Graphics Processing
PublisherAssociation for Computing Machinery
Pages261-267
Number of pages7
ISBN (Electronic)9781450395465
DOIs
StatePublished - 7 Jan 2022
Event5th International Conference on Image and Graphics Processing, ICIGP 2022 - Virtual, Online, China
Duration: 7 Jan 20229 Jan 2022

Publication series

NameACM International Conference Proceeding Series

Conference

Conference5th International Conference on Image and Graphics Processing, ICIGP 2022
Country/TerritoryChina
CityVirtual, Online
Period7/01/229/01/22

Keywords

  • Level of detail
  • Real-time graphics
  • Terrain rendering
  • Visualization

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