Graph based skeleton motion representation and similarity measurement for action recognition

Pei Wang, Chunfeng Yuan, Weiming Hu, Bing Li, Yanning Zhang

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

76 Scopus citations

Abstract

Most of existing skeleton-based representations for action recognition can not effectively capture the spatio-temporal motion characteristics of joints and are not robust enough to noise from depth sensors and estimation errors of joints. In this paper, we propose a novel low-level representation for the motion of each joint through tracking its trajectory and segmenting it into several semantic parts called motionlets. During this process, the disturbance of noise is reduced by trajectory fitting, sampling and segmentation. Then we construct an undirected complete labeled graph to represent a video by combining these motionlets and their spatio-temporal correlations. Furthermore, a new graph kernel called subgraph-pattern graph kernel (SPGK) is proposed to measure the similarity between graphs. Finally, the SPGK is directly used as the kernel of SVM to classify videos. In order to evaluate our method, we perform a series of experiments on several public datasets and our approach achieves a comparable performance to the state-of-the-art approaches.

Original languageEnglish
Title of host publicationComputer Vision - 14th European Conference, ECCV 2016, Proceedings
EditorsBastian Leibe, Jiri Matas, Nicu Sebe, Max Welling
PublisherSpringer Verlag
Pages370-385
Number of pages16
ISBN (Print)9783319464770
DOIs
StatePublished - 2016
Event14th European Conference on Computer Vision, ECCV 2016 - Amsterdam, Netherlands
Duration: 8 Oct 201616 Oct 2016

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume9911 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference14th European Conference on Computer Vision, ECCV 2016
Country/TerritoryNetherlands
CityAmsterdam
Period8/10/1616/10/16

Keywords

  • 3D human action recognition
  • Graph kernel
  • Skeleton motion

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