ARinVR: Bringing Mobile AR into VR

Li Zhang, Weiping He, Yizhe Liu, Qianyuan Zou, Huidong Bai, Mark Billinghurst

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

5 Scopus citations

Abstract

Augmented Reality (AR) and Virtual Reality (VR) techniques are widely used for people to experience and interact with 3D digital content. However, the user has to choose either AR or VR separately with different devices for different interaction modalities. This work presents ARinVR, a novel concept that seamlessly and synchronously integrates handheld mobile AR and head-worn VR to allow users to see an augmented scenario on a phone screen and in a VR space at the same time. We developed a prototype system that enabled users to operate a smartphone and observe mobile AR scenarios in VR environment as naturally as in the real world. The system extends the AR space and occludes the physical surroundings, enabling users to stay focused on task performance and enhancing spatial perception.

Original languageEnglish
Title of host publicationProceedings - SIGGRAPH Asia 2021 Posters, SA 2021
EditorsStephen N. Spencer
PublisherAssociation for Computing Machinery, Inc
ISBN (Electronic)9781450386876
DOIs
StatePublished - 14 Dec 2021
EventSIGGRAPH Asia 2021 Posters - Computer Graphics and Interactive Techniques Conference - Asia, SA 2021 - Tokyo, Japan
Duration: 14 Dec 202117 Dec 2021

Publication series

NameProceedings - SIGGRAPH Asia 2021 Posters, SA 2021

Conference

ConferenceSIGGRAPH Asia 2021 Posters - Computer Graphics and Interactive Techniques Conference - Asia, SA 2021
Country/TerritoryJapan
CityTokyo
Period14/12/2117/12/21

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