TY - GEN
T1 - Application of robot test system training platform in mobile robot course
AU - Shi, Haobin
AU - Yan, Ni
AU - Pan, Wei
AU - Yu, Zhujun
N1 - Publisher Copyright:
© 2018 Association for Computing Machinery.
PY - 2018/5/18
Y1 - 2018/5/18
N2 - Discipline of Innovation and creativity is a long-term systematic project in colleges and universities. To improve students' understanding of robots, the school of computer science of Northwestern Polytechnical University has launched a teaching course for mobile robots. Based on the combination of theory with practice and the combination of teaching with research, this course not only introduces the latest advances of mobile robotics, but also adds relevant experimental courses to encourage students to innovate. Our team uses a self-developed robot test system training platform which based on the real scene of replay competition. On this platform, students can put the game scene slowly and make annotations, which is beneficial to the students' functional design of the robot. The implementation of this course also provides strong support for interactive robot learning, which has achieved remarkable results in improving the winning ratio of school robotics teams. So far, the course have significant for students on the algorithm capabilities, strategy monitoring ability, scenario sensitivity and match probability of win four elements, which demonstrate the effectiveness of the courses and also on the poster.
AB - Discipline of Innovation and creativity is a long-term systematic project in colleges and universities. To improve students' understanding of robots, the school of computer science of Northwestern Polytechnical University has launched a teaching course for mobile robots. Based on the combination of theory with practice and the combination of teaching with research, this course not only introduces the latest advances of mobile robotics, but also adds relevant experimental courses to encourage students to innovate. Our team uses a self-developed robot test system training platform which based on the real scene of replay competition. On this platform, students can put the game scene slowly and make annotations, which is beneficial to the students' functional design of the robot. The implementation of this course also provides strong support for interactive robot learning, which has achieved remarkable results in improving the winning ratio of school robotics teams. So far, the course have significant for students on the algorithm capabilities, strategy monitoring ability, scenario sensitivity and match probability of win four elements, which demonstrate the effectiveness of the courses and also on the poster.
KW - Mobile Robot Course
KW - Robot Test System
KW - Training Platform
UR - http://www.scopus.com/inward/record.url?scp=85051475651&partnerID=8YFLogxK
U2 - 10.1145/3210713.3210740
DO - 10.1145/3210713.3210740
M3 - 会议稿件
AN - SCOPUS:85051475651
SN - 9781450364157
T3 - ACM International Conference Proceeding Series
SP - 119
EP - 120
BT - Proceedings of ACM Turing Celebration Conference - China, TURC 2018
PB - Association for Computing Machinery
T2 - 2018 ACM Turing Celebration Conference - China, TURC 2018
Y2 - 18 May 2018 through 20 May 2018
ER -