TY - JOUR
T1 - Task Scheduling in Three-Dimensional Spatial Crowdsourcing
T2 - A Social Welfare Perspective
AU - Wang, Liang
AU - Yang, Dingqi
AU - Yu, Zhiwen
AU - Xiong, Fei
AU - Han, Lei
AU - Pan, Shirui
AU - Guo, Bin
N1 - Publisher Copyright:
© 2002-2012 IEEE.
PY - 2023/9/1
Y1 - 2023/9/1
N2 - Until recently, a novel spatial crowdsourcing paradigm, namely Three-Dimensional (3D) spatial crowdsourcing, has emerged, in which the task requestors and the workers need travel to their designated third-party workplaces, e.g., shared offices, to deliver certain services, such as DiDi station ride-sharing service, Quyundong sport training service in the Online-To-Offline (O2O) applications. In 3D spatial crowdsourcing applications, a core issue is to develop an efficient global tasklist plan, based on the tripartite matching among the three parties, i.e., task requestors, workers and workplaces, which is different from the conventional spatial crowdsourcing. In this context, one key challenge is how to suitably schedule the available workers with the consideration of the interests of all the parties, under the constraint of worker resource. To answer the questions, in this paper, we propose and study a new problem, namely Social-Welfare-driven Task Scheduling (SWTS) problem, which strives to schedule the workers' continuous routines, i.e., successively implementing tasks for different requestors at different workplaces, to promote the social welfare for all the involved parties. We prove our studied problem is NP-hard, and devise two heuristic optimization algorithms to solve it. Finally, we conduct extensive experiments which verify the efficiency and effectiveness of the proposed algorithms on both real and synthetic data sets.
AB - Until recently, a novel spatial crowdsourcing paradigm, namely Three-Dimensional (3D) spatial crowdsourcing, has emerged, in which the task requestors and the workers need travel to their designated third-party workplaces, e.g., shared offices, to deliver certain services, such as DiDi station ride-sharing service, Quyundong sport training service in the Online-To-Offline (O2O) applications. In 3D spatial crowdsourcing applications, a core issue is to develop an efficient global tasklist plan, based on the tripartite matching among the three parties, i.e., task requestors, workers and workplaces, which is different from the conventional spatial crowdsourcing. In this context, one key challenge is how to suitably schedule the available workers with the consideration of the interests of all the parties, under the constraint of worker resource. To answer the questions, in this paper, we propose and study a new problem, namely Social-Welfare-driven Task Scheduling (SWTS) problem, which strives to schedule the workers' continuous routines, i.e., successively implementing tasks for different requestors at different workplaces, to promote the social welfare for all the involved parties. We prove our studied problem is NP-hard, and devise two heuristic optimization algorithms to solve it. Finally, we conduct extensive experiments which verify the efficiency and effectiveness of the proposed algorithms on both real and synthetic data sets.
KW - Route plan
KW - social welfare
KW - spatial crowdsourcing
KW - task scheduling
KW - tripartite matching
UR - http://www.scopus.com/inward/record.url?scp=85130450628&partnerID=8YFLogxK
U2 - 10.1109/TMC.2022.3175305
DO - 10.1109/TMC.2022.3175305
M3 - 文章
AN - SCOPUS:85130450628
SN - 1536-1233
VL - 22
SP - 5555
EP - 5567
JO - IEEE Transactions on Mobile Computing
JF - IEEE Transactions on Mobile Computing
IS - 9
ER -