Research on Projection Interaction Based on Gesture Recognition

Zhiwei Cao, Weiping He, Shuxia Wang, Jie Zhang, Bingzhao Wei, Jianghong Li

科研成果: 书/报告/会议事项章节会议稿件同行评审

摘要

With the continuous emergence and vigorous development of various new technologies in the information age, human-computer interaction is also changing constantly. People are increasingly connected with the virtual world, so it is necessary to study more natural ways of human-computer interaction. Projection interaction is one of the most important interaction methods. The purpose of this paper is to study how to overcome the misoperation problem caused by foreign objects (interferers) in the environment of projection interaction (Fig. 1 c). The method (named after FDGR) adopted is to use the fingertip detection algorithm based on user habits in image processing and the gesture recognition algorithm based on Leap Motion to complete the accurate and convenient natural human-computer interaction. Through user experiments, the experiences of completing the fixed assembly task in the mode of projection (P), gesture (G) and FDGR (PG) were compared, and the data was processed and analyzed. The experimental results showed that FDGR could effectively overcome the misoperation caused by foreign objects (interferers) and the non-intuitiveness of simple gestures, and effectively improved the user's operating experience.

源语言英语
主期刊名HCI International 2021 - Late Breaking Posters - 23rd HCI International Conference, HCII 2021, Proceedings
编辑Constantine Stephanidis, Margherita Antona, Stavroula Ntoa
出版商Springer Science and Business Media Deutschland GmbH
311-317
页数7
ISBN(印刷版)9783030901752
DOI
出版状态已出版 - 2021
活动23rd International Conference on Human-Computer Interaction, HCII 2021 - Virtual, Online
期限: 24 7月 202129 7月 2021

出版系列

姓名Communications in Computer and Information Science
1498 CCIS
ISSN(印刷版)1865-0929
ISSN(电子版)1865-0937

会议

会议23rd International Conference on Human-Computer Interaction, HCII 2021
Virtual, Online
时期24/07/2129/07/21

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