Numerical simulation algorithm of Lattice-Boltzmann on GPGPU

Jifu Zhou, Chengwen Zhong, Shiqun Yin, Jianfei Xie, Yong Zhang

科研成果: 期刊稿件文章同行评审

7 引用 (Scopus)

摘要

A new algorithm on the numerical simulation of LBM (Lattice-Boltzmann method) based on GPGPU (General Purpose GPU) is studied in the paper. The method performs well for improving the computational efficiency on GPU and substantially reduces the lime consumption of the calculation process. The computational procedure of GPU is redesigned based on the previous results. By removing the off-screen rendering on pixel-buffer, the modern technique of Frame Buffer Object, Multiple Textures, Multiple Channel Render and Ping Pang is adopted to code a new sort of numerical simulation procedure based on Lattice-Boltzmann method for cavity flow. The test results indicated that the GPU-based implementation is faster than the CPU-based, with a factor of speedup in about 6.22 times.

源语言英语
页(从-至)912-918
页数7
期刊Jisuanji Fuzhu Sheji Yu Tuxingxue Xuebao/Journal of Computer-Aided Design and Computer Graphics
20
7
出版状态已出版 - 7月 2008

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