Mean-Field-Type Game for Multi-Access Edge Computing Networks

Reginald A. Banez, Lixin Li, Chungang Yang, Zhu Han

科研成果: 书/报告/会议事项章节章节同行评审

摘要

Multi-access edge computing (MEC) has been proposed to reduce the latency inherent in traditional cloud computing. One of the services offered in an MEC network (MECN) is computation offloading in which computing nodes, with limited capabilities and performance, can offload computation-intensive tasks to other computing nodes in the network. Meanwhile, mean-field-type game (MFTG) has been recently applied in engineering applications where the number of decision makers is finite and a decision maker can be distinguishable from other decision makers and have a non-negligible effect on the total utility of the network.

源语言英语
主期刊名Wireless Networks (United Kingdom)
出版商Springer Science and Business Media B.V.
147-178
页数32
DOI
出版状态已出版 - 2021

出版系列

姓名Wireless Networks (United Kingdom)
ISSN(印刷版)2366-1186
ISSN(电子版)2366-1445

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