Evaluating user's energy consumption using kinect based skeleton tracking

Zhenbao Liu, Sicong Tang, Hongliang Qin, Shuhui Bu

科研成果: 书/报告/会议事项章节会议稿件同行评审

5 引用 (Scopus)

摘要

By utilizing the dataset provided by 3DLife/Huawei Challenge of ACM Multimedia, we propose a refreshing application that automatically evaluates player's energy consumption in gaming scenarios by a model with tracked skeleton, which may help users to know their exercise effects and even diet or reduce their weights. We develop a program to compute the energy consumption in real time by analyzing data captured from Microsoft Kinect, and also give a cue in the dynamic interaction. We model 3D human skeleton by joining different body parts with 15 nodes, and decompose player action into rigid body motions of these parts. Amount of energy consumed in the action is calculated as the sum of powers required to overcome gravity of each part. Experimental results show that instantaneous and total energy consumption of different dancers can be stably calculated. The hardware system is based on low-price Kinect, and easily accepted by users. The proposed application also provides a quantitative approach which help users to control their dining and exercise intensity.

源语言英语
主期刊名MM 2012 - Proceedings of the 20th ACM International Conference on Multimedia
1373-1374
页数2
DOI
出版状态已出版 - 2012
活动20th ACM International Conference on Multimedia, MM 2012 - Nara, 日本
期限: 29 10月 20122 11月 2012

出版系列

姓名MM 2012 - Proceedings of the 20th ACM International Conference on Multimedia

会议

会议20th ACM International Conference on Multimedia, MM 2012
国家/地区日本
Nara
时期29/10/122/11/12

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