摘要
The visual simulation system is an important component of the flight simulator. And compared with other visual simulation systems, the visual simulation system in flight simulator has its own characteristics. Based on its characteristics and the requests of the whole flight simulator for the visual simulation system, the design about visual system database, multi-machine synchronization rendering network structure and system simulation program was discussed, the development progress and implementation method of the system were introduced based on Creator/CTS/VegaPrime, and some key technology during the system implementation, including multi-channel communication synchronization, the dynamic management and real-time rendering of large scene, virtual environment simulation, was explored. The visual simulation system is used in the flight simulator, produces the expected visual effects with the interactive speed and reaches the functionality and performance requirements on this system.
源语言 | 英语 |
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页(从-至) | 3662-3667 |
页数 | 6 |
期刊 | Xitong Fangzhen Xuebao / Journal of System Simulation |
卷 | 21 |
期 | 12 |
出版状态 | 已出版 - 20 6月 2009 |
已对外发布 | 是 |