Binaural Rendering Using Mixed-Order Ambisonic Scheme

Jiawei Xia, Wen Zhang

科研成果: 书/报告/会议事项章节会议稿件同行评审

摘要

Headphone-based reproduction of Ambisonic sound scenes, also known as binaural Ambisonic rendering, provides an effective method for real-time renderings, such as rendering dynamic sound scenes caused by head rotation. However, the low-order Ambisonic decoding results in the degradation of the rendering quality, while the high-order decoding increases the computation complexity. A mixed-order Ambisonic (MOA) rendering scheme is proposed in this paper, which uses only the most relevant direction-related terms for sound field rendering. The proposed method is compared with traditional higher-order Ambisonic (HOA) rendering in terms of modeling error and computational complexity. To evaluate auditory perception, four participants are invited to participate in a listening experiment. The results demonstrate that using a direction-related MOA scheme can reduce computation complexity for dynamic binaural rendering without affecting auditory perception.

源语言英语
主期刊名Proceedings of the 10th Conference on Sound and Music Technology - Revised Selected Papers from CMST
编辑Kun Qian, Xin Wang, Qinglin Meng, Mingzhi Chen
出版商Springer Science and Business Media Deutschland GmbH
85-99
页数15
ISBN(印刷版)9789819779611
DOI
出版状态已出版 - 2025
活动10th Conference on Sound and Music Technology, CSMT 2023 - Guangzhou, 中国
期限: 10 6月 202312 6月 2023

出版系列

姓名Lecture Notes in Electrical Engineering
1268 LNEE
ISSN(印刷版)1876-1100
ISSN(电子版)1876-1119

会议

会议10th Conference on Sound and Music Technology, CSMT 2023
国家/地区中国
Guangzhou
时期10/06/2312/06/23

指纹

探究 'Binaural Rendering Using Mixed-Order Ambisonic Scheme' 的科研主题。它们共同构成独一无二的指纹。

引用此