@inproceedings{f511dc4b54994841b54d43fa968934e5,
title = "ARinVR: Bringing Mobile AR into VR",
abstract = "Augmented Reality (AR) and Virtual Reality (VR) techniques are widely used for people to experience and interact with 3D digital content. However, the user has to choose either AR or VR separately with different devices for different interaction modalities. This work presents ARinVR, a novel concept that seamlessly and synchronously integrates handheld mobile AR and head-worn VR to allow users to see an augmented scenario on a phone screen and in a VR space at the same time. We developed a prototype system that enabled users to operate a smartphone and observe mobile AR scenarios in VR environment as naturally as in the real world. The system extends the AR space and occludes the physical surroundings, enabling users to stay focused on task performance and enhancing spatial perception.",
author = "Li Zhang and Weiping He and Yizhe Liu and Qianyuan Zou and Huidong Bai and Mark Billinghurst",
note = "Publisher Copyright: {\textcopyright} 2021 Owner/Author.; SIGGRAPH Asia 2021 Posters - Computer Graphics and Interactive Techniques Conference - Asia, SA 2021 ; Conference date: 14-12-2021 Through 17-12-2021",
year = "2021",
month = dec,
day = "14",
doi = "10.1145/3476124.3488636",
language = "英语",
series = "Proceedings - SIGGRAPH Asia 2021 Posters, SA 2021",
publisher = "Association for Computing Machinery, Inc",
editor = "Spencer, {Stephen N.}",
booktitle = "Proceedings - SIGGRAPH Asia 2021 Posters, SA 2021",
}