TY - GEN
T1 - An optimized distributed real-time simulation framework for high fidelity flight simulator research
AU - Zheng, Shupeng
AU - Zheng, Shutao
AU - He, Jingfeng
AU - Han, Junwei
PY - 2009
Y1 - 2009
N2 - Flight simulator is among the most sophisticated software systems in existence. It is highly distributed, has rigorous timing requirements, and must be amenable to frequent updates to maintain high fidelity with the ever-changing vehicle and environment it is simulating. We proposed an optimized distributed real-time simulation framework to facilitate the high fidelity flight simulator research. It uses mediator and data bus design patterns to improve software quality and decrease communication delay. The mediator design pattern uses mediator as an information "broker" between components of a sub-system which minimizes component interdependencies, improves the extendibility for the simulator and makes the maintenance easier. Meanwhile, the data bus design pattern employs publish/subscribe communication paradigm and distributed database to facilitate data share among sub-systems which decreases the communication latency. The real-time execution components in the framework are also described in this paper. The validation methods and contrasting simulation results are presented finally to show the feasible design to carry out flight simulation with high quality and low communication latency.
AB - Flight simulator is among the most sophisticated software systems in existence. It is highly distributed, has rigorous timing requirements, and must be amenable to frequent updates to maintain high fidelity with the ever-changing vehicle and environment it is simulating. We proposed an optimized distributed real-time simulation framework to facilitate the high fidelity flight simulator research. It uses mediator and data bus design patterns to improve software quality and decrease communication delay. The mediator design pattern uses mediator as an information "broker" between components of a sub-system which minimizes component interdependencies, improves the extendibility for the simulator and makes the maintenance easier. Meanwhile, the data bus design pattern employs publish/subscribe communication paradigm and distributed database to facilitate data share among sub-systems which decreases the communication latency. The real-time execution components in the framework are also described in this paper. The validation methods and contrasting simulation results are presented finally to show the feasible design to carry out flight simulation with high quality and low communication latency.
UR - http://www.scopus.com/inward/record.url?scp=70449625756&partnerID=8YFLogxK
U2 - 10.1109/ICINFA.2009.5205172
DO - 10.1109/ICINFA.2009.5205172
M3 - 会议稿件
AN - SCOPUS:70449625756
SN - 9781424436088
T3 - 2009 IEEE International Conference on Information and Automation, ICIA 2009
SP - 1597
EP - 1601
BT - 2009 IEEE International Conference on Information and Automation, ICIA 2009
T2 - 2009 IEEE International Conference on Information and Automation, ICIA 2009
Y2 - 22 June 2009 through 25 June 2009
ER -