An efficient algorithm for human body matting with RGB-D data

科研成果: 书/报告/会议事项章节会议稿件同行评审

3 引用 (Scopus)

摘要

Among the large-screen intelligent interactive applications, such as augmented reality (AR) and mediated reality (MR), the background removal technique can provide users with a better sense of immersion and participation. However, there are two critical problem with existing image segmentation or matting methods, one is segmentation speed and the other is in complex background, so the background removal technique is difficult to practice. This paper proposes an efficient body matting algorithm combines KinectV2 color data stream (1920*1080 resolution) and depth data stream (512*424 resolution). Firstly, we get rough segmentation from map body data to color data and denoise the map result, secondly, we get trimap use new way which faster than traditional method, especially at high resolution, thirdly, we use our trimap to get final body matting result. We experiment our way in general computer with the CPU i5-4460 3.2GHz and NVIDIA GeForce GT 730 graphics card, the processing speed of our algorithm to matting 1920*1080 color image is slower than 60ms/frame.

源语言英语
主期刊名ICVR 2018 - Proceedings of the 4th International Conference on Virtual Reality
出版商Association for Computing Machinery
40-43
页数4
ISBN(电子版)9781450364089
DOI
出版状态已出版 - 24 2月 2018
活动4th International Conference on Virtual Reality, ICVR 2018 - Hong Kong, 中国
期限: 24 2月 201826 2月 2018

出版系列

姓名ACM International Conference Proceeding Series

会议

会议4th International Conference on Virtual Reality, ICVR 2018
国家/地区中国
Hong Kong
时期24/02/1826/02/18

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