TY - GEN
T1 - Age-of-Information Driven Mobile Crowdsensing in Wireless Edge Computing
AU - Su, Shan
AU - Xu, Haixing
AU - Wang, Liang
AU - Guo, Bin
AU - Yu, Zhiwen
N1 - Publisher Copyright:
© 2023 IEEE.
PY - 2023
Y1 - 2023
N2 - Recently, a novel Mobile Agent-based Mobile Crowdsensing (MA-MCS) paradigm has emerged, which utilizes unmanned aerial vehicles, pilotless automobiles, etc., to implement data sensing from surroundings. Practically, in time-sensitive applications the freshness of collected data is of critical importance. However, restricted by the intermittent bandwidth of wireless channels, the generated data might not be successfully transferred to the application server for further processing. Fortunately, benefit from the hosted edge computing capability, it is feasible to locally process the sensing data and then transfer the concise result. In this paper, we study a novel and practical problem in the Age-of-Information (AoI) driven MA-MCS systems in wireless edge computing. Specifically, restricted by the issues of battery recharging, etc., we strive to schedule the mobile agents and make transmission/computing decisions in a collaborative manner, aiming at minimizing the total AoI threshold violation. To this end, we propose a two-phase deep reinforcement learning-based solution, namely KCDDQN, including spatiotemporal clustering and decision-making learning. Finally, extensive simulations are carried out to demonstrate the effectiveness of our proposed KCDDQN approach.
AB - Recently, a novel Mobile Agent-based Mobile Crowdsensing (MA-MCS) paradigm has emerged, which utilizes unmanned aerial vehicles, pilotless automobiles, etc., to implement data sensing from surroundings. Practically, in time-sensitive applications the freshness of collected data is of critical importance. However, restricted by the intermittent bandwidth of wireless channels, the generated data might not be successfully transferred to the application server for further processing. Fortunately, benefit from the hosted edge computing capability, it is feasible to locally process the sensing data and then transfer the concise result. In this paper, we study a novel and practical problem in the Age-of-Information (AoI) driven MA-MCS systems in wireless edge computing. Specifically, restricted by the issues of battery recharging, etc., we strive to schedule the mobile agents and make transmission/computing decisions in a collaborative manner, aiming at minimizing the total AoI threshold violation. To this end, we propose a two-phase deep reinforcement learning-based solution, namely KCDDQN, including spatiotemporal clustering and decision-making learning. Finally, extensive simulations are carried out to demonstrate the effectiveness of our proposed KCDDQN approach.
KW - Age of Information
KW - Deep Reinforcement Learning
KW - Edge Computing
KW - Mobile Crowdsensing
UR - http://www.scopus.com/inward/record.url?scp=85197546213&partnerID=8YFLogxK
U2 - 10.1109/MSN60784.2023.00020
DO - 10.1109/MSN60784.2023.00020
M3 - 会议稿件
AN - SCOPUS:85197546213
T3 - Proceedings - 2023 19th International Conference on Mobility, Sensing and Networking, MSN 2023
SP - 40
EP - 47
BT - Proceedings - 2023 19th International Conference on Mobility, Sensing and Networking, MSN 2023
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 19th International Conference on Mobility, Sensing and Networking, MSN 2023
Y2 - 14 December 2023 through 16 December 2023
ER -