@inproceedings{3a01a98a4f134da7aba7b92969b63b1b,
title = "3D human face modeling for facial animation using regional adaptation",
abstract = "This paper proposes an efficient method to reconstruct human face models from 3D face scans using an adaptation algorithm based on regional information. The resulting model can represent individual facial shapes with various expressions, establishing dense correspondences across the whole facial expression sequences. We first initialize the global shape of the face model by implementing RBF interpolation. An efficient vertex mapping is then developed to reconstruct the surface details. The new 3D face are finally created by remapping the scan texture to the facial surface. Experiments show that our method can create effective 3D face models for continuous and realistic 3D facial animation.",
keywords = "3D face modeling, facial animation, regional adaptation, vertex mapping",
author = "Yanhui Huang and Yangyu Fan and Weihua Liu and Liangliang Wang",
note = "Publisher Copyright: {\textcopyright} 2014 IEEE.; 2nd IEEE China Summit and International Conference on Signal and Information Processing, IEEE ChinaSIP 2014 ; Conference date: 09-07-2014 Through 13-07-2014",
year = "2014",
month = sep,
day = "3",
doi = "10.1109/ChinaSIP.2014.6889271",
language = "英语",
series = "2014 IEEE China Summit and International Conference on Signal and Information Processing, IEEE ChinaSIP 2014 - Proceedings",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "394--398",
booktitle = "2014 IEEE China Summit and International Conference on Signal and Information Processing, IEEE ChinaSIP 2014 - Proceedings",
}