Unity3D Serious Game Engine for High Fidelity Virtual Reality Training of Remotely-Operated Vehicle Pilot

Cheng Siong Chin, Nurshaqinah B. Kamsani, Xionghu Zhong, Rongxin Cui, Chenguang Yang

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

15 Scopus citations

Abstract

This paper presents a virtual reality remotely-operated vehicle (ROV) Pilot Simulator using an open source game engine to decrease the development cost and time. The primary element in carrying out underwater missions in a hostile environment lies within the skills and experience of an ROV pilot. Training for ROV pilot is essential to prevent damage to expensive field equipment during the real operations. The proposed simulator differs from the existing simulators in the market is the use of modern game engine software to develop a 'serious game' for ROV pilot trainee at much lower cost, mobility and shorter time-to-market. The results revealed that proposed virtual simulator software using Unity3D game engine could develop a high fidelity virtual reality training for the underwater operation.

Original languageEnglish
Title of host publication10th International Conference on Modelling, Identification and Control, ICMIC 2018
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9781538654163
DOIs
StatePublished - 9 Nov 2018
Event10th International Conference on Modelling, Identification and Control, ICMIC 2018 - Guiyang, China
Duration: 2 Jul 20184 Jul 2018

Publication series

Name10th International Conference on Modelling, Identification and Control, ICMIC 2018

Conference

Conference10th International Conference on Modelling, Identification and Control, ICMIC 2018
Country/TerritoryChina
CityGuiyang
Period2/07/184/07/18

Keywords

  • robotics
  • ROV
  • simulator training
  • virtual reality

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