TY - GEN
T1 - Throughput-delay tradeoff in mobile ad hoc networks with correlated mobility
AU - Liu, Jiajia
AU - Nishiyama, Hiroki
AU - Kato, Nei
AU - Ma, Jian Feng
AU - Jiang, Xiaohong
PY - 2014
Y1 - 2014
N2 - Reference Point Group Mobility (RPGM) has been a practical mobility model used to efficiently capture the potential correlation among mobile nodes in many important applications. In this paper, we explore the throughput-delay tradeoff in a mobile ad hoc network (MANET) operating under the RPGM model and also a general setting of node moving speed. In particular, we consider a MANET with unit area and n nodes being divided evenly into Θ(nα) groups, a ε [0,1], where the center of each group moves according to a random direction model with speed no more than v e [0,1]. We determine the regions of per node throughput, average delay and their tradeoffs that can be achieved (in order sense) in such a network. For the regime of v =0, we first prove that the per node throughput capacity is Θ(n-α/2), and then develop a routing scheme to achieve this capacity, resulting an average delay of Θ (max1/2, n1-α) for any α ε [0,1]. Regarding the regime of v > 0, we prove that the per node throughput capacity there can be improved to Θ(1), which is achievable by adopting a new routing scheme with an average delay of Θ(max{n 1-α, na/2/v}) for v = o(l) and Θ(n) for v = Θ(1). The results in this paper help us to have a deep understanding on the fundamental performance scaling laws and also enable an efficient throughput-delay tradeoff to be achieved in MANETs with correlated mobility.
AB - Reference Point Group Mobility (RPGM) has been a practical mobility model used to efficiently capture the potential correlation among mobile nodes in many important applications. In this paper, we explore the throughput-delay tradeoff in a mobile ad hoc network (MANET) operating under the RPGM model and also a general setting of node moving speed. In particular, we consider a MANET with unit area and n nodes being divided evenly into Θ(nα) groups, a ε [0,1], where the center of each group moves according to a random direction model with speed no more than v e [0,1]. We determine the regions of per node throughput, average delay and their tradeoffs that can be achieved (in order sense) in such a network. For the regime of v =0, we first prove that the per node throughput capacity is Θ(n-α/2), and then develop a routing scheme to achieve this capacity, resulting an average delay of Θ (max1/2, n1-α) for any α ε [0,1]. Regarding the regime of v > 0, we prove that the per node throughput capacity there can be improved to Θ(1), which is achievable by adopting a new routing scheme with an average delay of Θ(max{n 1-α, na/2/v}) for v = o(l) and Θ(n) for v = Θ(1). The results in this paper help us to have a deep understanding on the fundamental performance scaling laws and also enable an efficient throughput-delay tradeoff to be achieved in MANETs with correlated mobility.
UR - http://www.scopus.com/inward/record.url?scp=84904419328&partnerID=8YFLogxK
U2 - 10.1109/INFOCOM.2014.6848226
DO - 10.1109/INFOCOM.2014.6848226
M3 - 会议稿件
AN - SCOPUS:84904419328
SN - 9781479933600
T3 - Proceedings - IEEE INFOCOM
SP - 2768
EP - 2776
BT - IEEE INFOCOM 2014 - IEEE Conference on Computer Communications
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 33rd IEEE Conference on Computer Communications, IEEE INFOCOM 2014
Y2 - 27 April 2014 through 2 May 2014
ER -