Reconstructing scene depth and appearance behind foreground occlusion using camera array

Zhaolin Xiao, Qing Wang, Lipeng Si, Guoqing Zhou

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

3 Scopus citations

Abstract

Foreground occlusion is a significant challenge in 3D reconstruction. In the paper, we first characterize the differences between multiview reconstruction with and without foreground occlusion. Considering both scene depth and appearance are unknown, we propose a generalized model for scene reconstruction. Then, we propose an iterative reconstruction approach in the global optimization framework, which is well performed on the camera array system. Even when all views are partially occluded, our approach can recover accurate depth map as well as scene appearance. Experimental results have indicated that our approach is more robust to foreground occlusions and outperforms state-of-the-art approaches.

Original languageEnglish
Title of host publication2014 IEEE International Conference on Image Processing, ICIP 2014
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages41-45
Number of pages5
ISBN (Electronic)9781479957514
DOIs
StatePublished - 28 Jan 2014

Publication series

Name2014 IEEE International Conference on Image Processing, ICIP 2014

Keywords

  • 3D reconstruction
  • camera array
  • foreground occlusion
  • graphcuts

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