Pursuit-Evasion Game Based on Fuzzy Actor-Critic Learning with Obstacle in Continuous Environment

Penglin Hu, Quan Pan, Zheng Tan

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Scopus citations

Abstract

This paper employs the fuzzy actor-critic learning (FACL) and the Kalman filter (KF) to tackle the pursuit-evasion game (PEG) within a continuous environment, considering a scenario involving multiple pursuers and a single evader. We design reasonable reward functions for the pursuer and the evader, enabling them to complete the pursuit-evasion task and achieve obstacle avoidance. The strategies for both the pursuer and the evader are acquired through the FACL algorithm, while learning is extended from the discrete domain to the continuous domain. Additionally, pursuers use the KF to predict the evader's position, enhancing their ability to enclose and capture the evader. We demonstrate the advantage of the pursuers moving toward the evader using a geometric method, which compresses the evader's movement space and reduces capture time. The effectiveness of the proposed algorithm in capturing the evader and avoiding obstacles has been validated through simulation results.

Original languageEnglish
Title of host publicationProceedings - 2023 China Automation Congress, CAC 2023
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages4822-4827
Number of pages6
ISBN (Electronic)9798350303759
DOIs
StatePublished - 2023
Event2023 China Automation Congress, CAC 2023 - Chongqing, China
Duration: 17 Nov 202319 Nov 2023

Publication series

NameProceedings - 2023 China Automation Congress, CAC 2023

Conference

Conference2023 China Automation Congress, CAC 2023
Country/TerritoryChina
CityChongqing
Period17/11/2319/11/23

Keywords

  • differential games
  • fuzzy actor-critic learning
  • Kalman filter
  • Pursuit-evasion game

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