Payoff Control in Multichannel Games: Influencing Opponent Learning Evolution

Juan Shi, Chen Chu, Guoxi Fan, Die Hu, Jinzhuo Liu, Zhen Wang, Shuyue Hu

Research output: Contribution to journalArticlepeer-review

Abstract

In this article, we introduce a new theory for payoff control in multichannel learning environments, where agents interact with each other over multiple channels and each channel is a repeated normal form game. We propose two payoff control strategies - partial control and full control - that allow a single agent to set an upper bound to the opponent's expected payoffs summed across all channels, even if the opponent is a reinforcement learning agent. We prove that a partial (or full) control strategy can be obtained by solving a system of inequalities, and characterize the conditions under which such a partial (or full) control strategy exists. We show that by utilizing these control strategies, the agent can influence the opponent's learning evolution and direct it toward a desired viable equilibrium. Our experiments confirm the effectiveness of our theory for payoff control in a wide range of multichannel learning environments.

Original languageEnglish
Pages (from-to)776-785
Number of pages10
JournalIEEE Transactions on Cybernetics
Volume55
Issue number2
DOIs
StatePublished - 2025

Keywords

  • Multichannel games
  • payoff control
  • reinforcement learning

Fingerprint

Dive into the research topics of 'Payoff Control in Multichannel Games: Influencing Opponent Learning Evolution'. Together they form a unique fingerprint.

Cite this