ICCM2016: The Implementation of Two-Dimensional Multi-Block Lattice Boltzmann Method on GPU

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Abstract

A straightforward implementation of the Multi-Block Lattice Boltzmann Method (MB-LBM) on a Graphics Processing Unit (GPU) is presented to accelerate the simulation of fluid flows in two-dimensional geometries. The algorithm is measured in terms of both accuracy and efficiency with the benchmark cases of the lid-driven cavity flow and the flow past a circular cylinder, and satisfactory results are obtained. The results show that the performance on GPU becomes even better with the amount of data increasing. Moreover, the arrangement of the computational domain has a significant effect on the efficiency. These results demonstrate the great potential of GPU on the MB-LBM, especially when dealing with massive data.

Original languageEnglish
Article number1840002
JournalInternational Journal of Computational Methods
Volume16
Issue number5
DOIs
StatePublished - 1 Aug 2019

Keywords

  • graphics processing unit
  • Multi-block lattice Boltzmann method
  • ratio of acceleration

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