Design of Dynamic Tactical Control Range in Air Combat based on Three-Party Game

Weinan Gao, Zhen Yang, Jichuan Huang, Shiyuan Chai, Deyun Zhou

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Scopus citations

Abstract

Traditional combat decision information, which is calculated by assuming the target maneuver state, is no longer suitable for highly dynamic situation in modern air combat. In order to address aforementioned problem, a novel concept of dynamic tactical control range (DTCR) is proposed in this paper under the analysis of aerial confrontation mechanism. Based on differential game theory, an aerial three-party combined system of target-defender-attacker is established. Thus, the combat problem is transformed into a two-team linear differential game model between the attacker and the coalition of the defender and the target. The analytic solution of the game model provides an optimal pursuit-evasion control law (OPCL) for each of the adversarial three-party. Moreover, DTCR boundary search algorithm based on improved advance-retreat method is designed to calculate DTCR in real-time for decision application. The simulation results demonstrate that the DTCR approach is effective to improve the hit probability of the missile under aerial confrontation condition, and is reliable to support pilots with rational decision information.

Original languageEnglish
Title of host publicationProceedings of the 35th Chinese Control and Decision Conference, CCDC 2023
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages3946-3951
Number of pages6
ISBN (Electronic)9798350334722
DOIs
StatePublished - 2023
Event35th Chinese Control and Decision Conference, CCDC 2023 - Yichang, China
Duration: 20 May 202322 May 2023

Publication series

NameProceedings of the 35th Chinese Control and Decision Conference, CCDC 2023

Conference

Conference35th Chinese Control and Decision Conference, CCDC 2023
Country/TerritoryChina
CityYichang
Period20/05/2322/05/23

Keywords

  • air combat
  • dynamic tactical control range
  • optimal pursuit-evasion control law
  • three-party game

Fingerprint

Dive into the research topics of 'Design of Dynamic Tactical Control Range in Air Combat based on Three-Party Game'. Together they form a unique fingerprint.

Cite this