TY - GEN
T1 - A review of the applications and hotspots of reinforcement learning
AU - Hou, Jun
AU - Li, Hua
AU - Hu, Jinwen
AU - Zhao, Chunhui
AU - Guo, Yaning
AU - Li, Sijia
AU - Pan, Quan
N1 - Publisher Copyright:
© 2017 IEEE.
PY - 2017/7/2
Y1 - 2017/7/2
N2 - The learning behavior of the agent is a challenging and interesting issue in an unknown environment. Reinforcement learning obtain the developed strategy through exploration and interaction with the environment, and the characteristic of online learning make it as an important branch of machine learning research. In this paper, we summarize the current research of the reinforcement learning applications and hotspots. Firstly, the principle, structure and the main classic algorithms of the reinforcement learning are introduced. Secondly, according to the recent research results, we introduce four main applications of reinforcement learning, namely robot, unmanned aerial vehicle, multi-agent and intelligent traffic. Finally, the research hotspots and the development direction of the reinforcement learning are introduced, which conclude the partial perception, hierarchical reinforcement learning, combination with other artificial intelligence technologies and game theory.
AB - The learning behavior of the agent is a challenging and interesting issue in an unknown environment. Reinforcement learning obtain the developed strategy through exploration and interaction with the environment, and the characteristic of online learning make it as an important branch of machine learning research. In this paper, we summarize the current research of the reinforcement learning applications and hotspots. Firstly, the principle, structure and the main classic algorithms of the reinforcement learning are introduced. Secondly, according to the recent research results, we introduce four main applications of reinforcement learning, namely robot, unmanned aerial vehicle, multi-agent and intelligent traffic. Finally, the research hotspots and the development direction of the reinforcement learning are introduced, which conclude the partial perception, hierarchical reinforcement learning, combination with other artificial intelligence technologies and game theory.
KW - agent
KW - application
KW - Reinforcement learning
UR - http://www.scopus.com/inward/record.url?scp=85050879162&partnerID=8YFLogxK
U2 - 10.1109/ICUS.2017.8278398
DO - 10.1109/ICUS.2017.8278398
M3 - 会议稿件
AN - SCOPUS:85050879162
T3 - Proceedings of 2017 IEEE International Conference on Unmanned Systems, ICUS 2017
SP - 506
EP - 511
BT - Proceedings of 2017 IEEE International Conference on Unmanned Systems, ICUS 2017
A2 - Xu, Xin
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2017 IEEE International Conference on Unmanned Systems, ICUS 2017
Y2 - 27 October 2017 through 29 October 2017
ER -