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Sensing keyboard input for computer activity recognition with a smartphone

科研成果: 书/报告/会议事项章节会议稿件同行评审

5 引用 (Scopus)

摘要

Computer activities such as writing documents and playing games are becoming more and more popular in our daily life. These activities (especially if identified in a nonintrusive manner) can be used to facilitate context-aware services. In this paper, we propose to recognize computer activities through keyboard input sensing with a smartphone. Specifically, we first utilize the microphone embedded in a smartphone to sense the acoustic signal of keystrokes on a computer keyboard. We then identify keystrokes using fingerprint identification techniques. The determined keystrokes are then corrected by using the proposed adjacent similarity matrix algorithm. Finally, by fusing both semantic and acoustic features, a classification model is constructed to recognize four typical computer activities: chatting, coding, writing documents, and playing games. We evaluated the proposed approach from multiple aspects in realistic environments. Experimental results validated the effectiveness of our approach.

源语言英语
主期刊名UbiComp/ISWC 2017 - Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers
出版商Association for Computing Machinery, Inc
25-28
页数4
ISBN(电子版)9781450351904
DOI
出版状态已出版 - 11 9月 2017
活动2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and ACM International Symposium on Wearable Computers, UbiComp/ISWC 2017 - Maui, 美国
期限: 11 9月 201715 9月 2017

出版系列

姓名UbiComp/ISWC 2017 - Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers

会议

会议2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and ACM International Symposium on Wearable Computers, UbiComp/ISWC 2017
国家/地区美国
Maui
时期11/09/1715/09/17

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