摘要
In this article, we introduce a new theory for payoff control in multichannel learning environments, where agents interact with each other over multiple channels and each channel is a repeated normal form game. We propose two payoff control strategies - partial control and full control - that allow a single agent to set an upper bound to the opponent's expected payoffs summed across all channels, even if the opponent is a reinforcement learning agent. We prove that a partial (or full) control strategy can be obtained by solving a system of inequalities, and characterize the conditions under which such a partial (or full) control strategy exists. We show that by utilizing these control strategies, the agent can influence the opponent's learning evolution and direct it toward a desired viable equilibrium. Our experiments confirm the effectiveness of our theory for payoff control in a wide range of multichannel learning environments.
| 源语言 | 英语 |
|---|---|
| 页(从-至) | 776-785 |
| 页数 | 10 |
| 期刊 | IEEE Transactions on Cybernetics |
| 卷 | 55 |
| 期 | 2 |
| DOI | |
| 出版状态 | 已出版 - 2025 |
学术指纹
探究 'Payoff Control in Multichannel Games: Influencing Opponent Learning Evolution' 的科研主题。它们共同构成独一无二的学术指纹。引用此
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