摘要
Efficient 3D scene representation has become a key challenge with the rise of 3D Gaussian Splatting (3DGS), particularly when incorporating semantic information into the scene representation. Existing 3DGS-based methods embed both color and high-dimensional semantic features into a single field, leading to significant storage and computational overhead. To mitigate this, we propose Decoupled Feature 3D Gaussian Splatting (DF-3DGS), a novel method that decouples the color and semantic fields, thereby reducing the number of 3D Gaussians required for semantic representation. We then introduce a hierarchical compression strategy that first employs our novel quantization approach with dynamic codebook evolution to reduce data size, followed by a scene-specific autoencoder for further compression of the semantic feature dimensions. This multi-stage approach results in a compact representation that enhances both storage efficiency and reconstruction speed. Experimental results demonstrate that DF-3DGS outperforms previous 3DGS-based methods, achieving faster training and rendering times while requiring less storage, without sacrificing performance - in fact, it improves performance in the novel view semantic segmentation task. Specifically, DF-3DGS achieves remarkable improvements over Feature 3DGS, reducing training time by 10× and storage by 20×, while improving the mIoU of novel view semantic segmentation by 4%. Code is available at https://github.com/dai647/DF_3DGS.
| 源语言 | 英语 |
|---|---|
| 页(从-至) | 11156-11166 |
| 页数 | 11 |
| 期刊 | Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition |
| DOI | |
| 出版状态 | 已出版 - 2025 |
| 活动 | 2025 IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2025 - Nashville, 美国 期限: 11 6月 2025 → 15 6月 2025 |
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