TY - GEN
T1 - DP-GS
T2 - 17th Asia Pacific Signal and Information Processing Association Annual Summit and Conference, APSIPA ASC 2025
AU - Gao, Bowen
AU - Lu, Zhicheng
AU - He, Mingyi
AU - Dai, Yuchao
N1 - Publisher Copyright:
© 2025 IEEE.
PY - 2025
Y1 - 2025
N2 - Sparse-view novel view synthesis (NVS) is crucial for practical applications such as AR/VR, robotics, and largescale scene reconstruction, where capturing dense multi-view images is often impractical. 3D Gaussian Splatting (3DGS) offers explicit and efficient scene representations for real-time NVS. However, its performance significantly degrades under sparseview settings, resulting in incomplete geometry and severe texture artifacts. To overcome these limitations, we propose DP-GS (Depth-prior & Perception-guided Gaussian Splatting), a unified framework designed for sparse-view NVS. DP-GS integrates depth regularization derived from monocular depth estimation to improve geometric completeness. Moreover, we introduce a point-level dropout mechanism to suppress unreliable points, and integrate perceptual optimization guided by diffusion model to enhance texture fidelity and structural consistency. Extensive experiments on LLFF and Mip-NeRF360 datasets demonstrate that DP-GS consistently outperforms existing 3DGS methods under sparse view settings.
AB - Sparse-view novel view synthesis (NVS) is crucial for practical applications such as AR/VR, robotics, and largescale scene reconstruction, where capturing dense multi-view images is often impractical. 3D Gaussian Splatting (3DGS) offers explicit and efficient scene representations for real-time NVS. However, its performance significantly degrades under sparseview settings, resulting in incomplete geometry and severe texture artifacts. To overcome these limitations, we propose DP-GS (Depth-prior & Perception-guided Gaussian Splatting), a unified framework designed for sparse-view NVS. DP-GS integrates depth regularization derived from monocular depth estimation to improve geometric completeness. Moreover, we introduce a point-level dropout mechanism to suppress unreliable points, and integrate perceptual optimization guided by diffusion model to enhance texture fidelity and structural consistency. Extensive experiments on LLFF and Mip-NeRF360 datasets demonstrate that DP-GS consistently outperforms existing 3DGS methods under sparse view settings.
UR - https://www.scopus.com/pages/publications/105030491445
U2 - 10.1109/APSIPAASC65261.2025.11249362
DO - 10.1109/APSIPAASC65261.2025.11249362
M3 - 会议稿件
AN - SCOPUS:105030491445
T3 - 2025 Asia Pacific Signal and Information Processing Association Annual Summit and Conference, APSIPA ASC 2025
SP - 1975
EP - 1980
BT - 2025 Asia Pacific Signal and Information Processing Association Annual Summit and Conference, APSIPA ASC 2025
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 22 October 2025 through 24 October 2025
ER -