摘要
The designing ideas of the flight simulation system were analyzed to meet the practical needs of the flight simulation, which presents designing method of assembling, takes the XML (extensible markup language) to store, operate and show the data, takes in the technology of distributed simulation, provides a good user interface, constructs complex scenes and 3D models, and assembles the scene resources and data. The system development based on VC++6.0 and Vega 3.7, has many excellent characteristics, such as capability of rapid development and reusability.
| 源语言 | 英语 |
|---|---|
| 页(从-至) | 768-771 |
| 页数 | 4 |
| 期刊 | Xitong Fangzhen Xuebao / Journal of System Simulation |
| 卷 | 19 |
| 期 | 4 |
| 出版状态 | 已出版 - 20 2月 2007 |
指纹
探究 'Design and implement of assembling visual flight simulation system' 的科研主题。它们共同构成独一无二的指纹。引用此
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