TY - JOUR
T1 - Affective conveyance assessment of AI-generative static visual user interfaces based on valence-arousal emotion model
AU - Chen, Jing
AU - Tao, Huimin
AU - Wu, Jiahui
AU - Yuan, Quanjingzi
AU - Ma, Lin
AU - Chen, Dengkai
AU - Yu, Mingjiu
N1 - Publisher Copyright:
© 2025 Elsevier B.V.
PY - 2026/1
Y1 - 2026/1
N2 - Generative AI can rapidly create user interfaces (UIs) with distinct emotional tones, yet few studies rigorously test how effectively such UIs convey emotion. Using the Valence–Arousal (VA) framework, we prompted generative AI to produce 40 static visual UIs targeting specific emotions and evaluated them with a mixed-methods protocol in which participants completed Check-All-That-Apply (CATA) descriptors while eye-tracking recorded saccade speed and pupil diameter. Analyses showed that UIs generated from different prompts formed three perceptual categories—positive valence, negative/high arousal, and negative/low arousal—with partial overlap between positive prompts (e.g., “Delighted” and “Relaxed”) and clearer distinctions for negative prompts (“Alarmed”, “Bored”), a pattern mirrored by differences in scanning speed. These findings indicate that AI-generated UIs can embed meaningful affective cues that shape how users feel when viewing on-screen elements, and the combination of subjective and physiological measures offers a practical framework for emotion-focused UI evaluation while motivating further work on refining prompt specificity, incorporating diverse emotion models, and testing broader user demographics.
AB - Generative AI can rapidly create user interfaces (UIs) with distinct emotional tones, yet few studies rigorously test how effectively such UIs convey emotion. Using the Valence–Arousal (VA) framework, we prompted generative AI to produce 40 static visual UIs targeting specific emotions and evaluated them with a mixed-methods protocol in which participants completed Check-All-That-Apply (CATA) descriptors while eye-tracking recorded saccade speed and pupil diameter. Analyses showed that UIs generated from different prompts formed three perceptual categories—positive valence, negative/high arousal, and negative/low arousal—with partial overlap between positive prompts (e.g., “Delighted” and “Relaxed”) and clearer distinctions for negative prompts (“Alarmed”, “Bored”), a pattern mirrored by differences in scanning speed. These findings indicate that AI-generated UIs can embed meaningful affective cues that shape how users feel when viewing on-screen elements, and the combination of subjective and physiological measures offers a practical framework for emotion-focused UI evaluation while motivating further work on refining prompt specificity, incorporating diverse emotion models, and testing broader user demographics.
KW - Affective conveyance assessment
KW - Emotion model
KW - Generative AI
KW - User interface
UR - https://www.scopus.com/pages/publications/105019383555
U2 - 10.1016/j.displa.2025.103261
DO - 10.1016/j.displa.2025.103261
M3 - 文章
AN - SCOPUS:105019383555
SN - 0141-9382
VL - 91
JO - Displays
JF - Displays
M1 - 103261
ER -