TY - JOUR
T1 - A Low-Complexity 3-D Source Localization Method Using 1-D AOAs of Multiple Linear Arrays
AU - Yan, Yongsheng
AU - Lin, Chenxi
AU - Wang, Haiyan
N1 - Publisher Copyright:
© 2014 IEEE.
PY - 2025
Y1 - 2025
N2 - Traditional angle of arrival (AOA) localization in 3-D space typically requires sensors equipped with planar arrays, which incurs additional hardware costs. This limitation restricts its application in systems such as the Internet of Underwater Things (IoUT). Recent studies have shown that localization can also be achieved using sensor networks composed solely of linear arrays. However, most existing methods impose strict constraints on the orientation or placement of sensor arrays. Although some studies have proposed localization solutions free from these two limitations, such methods still exhibit two notable shortcomings: 1) high computational complexity that scales with network size, making them unsuitable for resource-constrained scenarios or large-scale sensor network deployments and 2) poor robustness to sensor position errors, where nodal deviations can significantly degrade localization accuracy. To address these challenges, this study proposes a novel computationally efficient 3-D source localization method based on 1-D AOA measurements from multiple linear arrays. Significantly, we innovatively incorporate a weighted least squares (WLSs) compensation model that effectively enhances the method’s robustness against sensor position errors. Experimental results demonstrate that: 1) while achieving the theoretical optimum localization accuracy as defined by the Cramér-Rao lower bound (CRLB), the proposed method shows significantly lower computational complexity than existing methods, with complexity independent of sensor network scale and 2) in practical scenarios with node position errors, our method outperforms other state-of-the-art methods in localization accuracy.
AB - Traditional angle of arrival (AOA) localization in 3-D space typically requires sensors equipped with planar arrays, which incurs additional hardware costs. This limitation restricts its application in systems such as the Internet of Underwater Things (IoUT). Recent studies have shown that localization can also be achieved using sensor networks composed solely of linear arrays. However, most existing methods impose strict constraints on the orientation or placement of sensor arrays. Although some studies have proposed localization solutions free from these two limitations, such methods still exhibit two notable shortcomings: 1) high computational complexity that scales with network size, making them unsuitable for resource-constrained scenarios or large-scale sensor network deployments and 2) poor robustness to sensor position errors, where nodal deviations can significantly degrade localization accuracy. To address these challenges, this study proposes a novel computationally efficient 3-D source localization method based on 1-D AOA measurements from multiple linear arrays. Significantly, we innovatively incorporate a weighted least squares (WLSs) compensation model that effectively enhances the method’s robustness against sensor position errors. Experimental results demonstrate that: 1) while achieving the theoretical optimum localization accuracy as defined by the Cramér-Rao lower bound (CRLB), the proposed method shows significantly lower computational complexity than existing methods, with complexity independent of sensor network scale and 2) in practical scenarios with node position errors, our method outperforms other state-of-the-art methods in localization accuracy.
KW - Angle of arrival (AOA)
KW - Internet of Underwater Things (IoUT)
KW - convex relaxation
KW - source localization
UR - https://www.scopus.com/pages/publications/105013171005
U2 - 10.1109/JIOT.2025.3597442
DO - 10.1109/JIOT.2025.3597442
M3 - 文章
AN - SCOPUS:105013171005
SN - 2327-4662
VL - 12
SP - 44838
EP - 44850
JO - IEEE Internet of Things Journal
JF - IEEE Internet of Things Journal
IS - 21
ER -