Abstract
Reducing cumulative registration error is critical to accurate 3D multi-view registration. Meta-shape based methods optimize rigid transformations of point clouds by iteratively registering each point cloud with a meta-shape, which remain popular solutions to 3D multi-view registration. However, the merits and demerits of existing meta-shape based methods remain unclear. Moreover, we argue that simpler meta-shape based solutions can achieve even better performance. To this end, we evaluate seven representative meta-shape based methods in this work, including four existing ones and three modified ones, in order to investigate the problem of defining a good meta-shape. In particular, we first abstract the main steps of considered methods. Then, experiments on both object and scene datasets with real and synthetic cumulative registration errors are deployed for an in-depth evaluation. Finally, based on the experimental outcomes, we give a discussion on the advantages and limitations of meta-shape based methods. We demonstrate prior works have used unnecessarily complicated techniques for cumulative error elimination and our slightly modified simpler solutions can achieve competitive performance on experimental datasets.
| Original language | English |
|---|---|
| Pages (from-to) | 5361-5375 |
| Number of pages | 15 |
| Journal | IEEE Transactions on Circuits and Systems for Video Technology |
| Volume | 34 |
| Issue number | 7 |
| DOIs | |
| State | Published - 2024 |
Keywords
- 3D reconstruction
- meta-shape
- Multi-view registration
- performance evaluation
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