Skip to main navigation Skip to search Skip to main content

The study of mapping mechanism between game rules and knowledge in educational games: A case of agricultural game design

  • Qing Wang
  • , Hong Chen
  • , Yan Liu
  • , Dehai Zhu
  • China Agricultural University

Research output: Contribution to journalArticlepeer-review

Abstract

Knowledge plays very important role in educational game. The paper is aimed to investigate a mapping mechanism for knowledge combination with game. The main achievements include: a new system of classification for educational game based on learning objectives and characters of knowledge in it is proposed, based on which, a general-element model of game and its formal representation is given; knowledge is classified into eleven categories according to the characters of game to be combined; relation between knowledge and game rules are analysis and a mapping mechanism is proposed; With the mapping from knowledge to game rules, a general knowledge model for integrating with game is constructed using senary expression which involves domain, entities, relation, sequence, theorem and skills. Finally, an application of agricultural game, Virtual Farm, is introduced to validate the mapping scheme. The experiences of game playing show the combination are effective accordingly making player learn much agricultural knowledge in an unconscious way during game playing.

Original languageEnglish
Pages (from-to)156-169
Number of pages14
JournalLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume8971
DOIs
StatePublished - 2015
Externally publishedYes

Keywords

  • Agricultural game
  • Educational game
  • Knowledge Mapping mechanism
  • Rule

Fingerprint

Dive into the research topics of 'The study of mapping mechanism between game rules and knowledge in educational games: A case of agricultural game design'. Together they form a unique fingerprint.

Cite this