Abstract
Our work aims to reconstruct the appearance and geometry of the two-hand-held object from a sequence of color images. In contrast to traditional single-hand-held manipulation, two-hand-holding allows more flexible interaction, thereby providing back views of the object, which is particularly convenient for reconstruction but generates complex view-dependent occlusions. The recent development of neural rendering provides new potential for hand-held object reconstruction. In this paper, we propose a novel neural representation-based framework to recover radiance fields of the two-hand-held object, named H2O-NeRF. We first design an object-centric semantic module based on the geometric signed distance function cues to predict 3D object-centric regions and develop the view-dependent visiblemodule based on the imagerelated cues to label 2D occluded regions. We then combine them to obtain a 2D visible mask that adaptively guides ray sampling on the object for optimization. We also provide a newly collected H2O dataset to validate the proposed method. Experiments show that our method achieves superior performance on reconstruction completeness and view-consistency synthesis compared to the stateof- the-art methods.
| Original language | English |
|---|---|
| Pages (from-to) | 7696-7710 |
| Number of pages | 15 |
| Journal | IEEE Transactions on Visualization and Computer Graphics |
| Volume | 31 |
| Issue number | 10 |
| DOIs | |
| State | Published - 2025 |
Keywords
- Adaptive ray sampling
- anti-occlusion
- neural radiance fields
- two-hand-held object reconstruction
- view synthesis
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