TY - JOUR
T1 - How to extract traditional cultural design elements from a set of images of cultural relics based on F-AHP and entropy
AU - Hu, Yukun
AU - Yu, Suihuai
AU - Qin, Shengfeng
AU - Chen, Dengkai
AU - Chu, Jianjie
AU - Yang, Yanpu
N1 - Publisher Copyright:
© 2020, Springer Science+Business Media, LLC, part of Springer Nature.
PY - 2021/2
Y1 - 2021/2
N2 - The creative cultural product design, relating to both typical regional cultures and traditional cultural elements, is a hot issue in recent years. However, there is still a lack of systematic and efficient designing methods to guide designing practices. In order to fill this research gap, this paper proposes a new design method based on F-AHP (Fuzzy-Analytic Hierarchy Process) and entropy computation to extract traditional cultural shape design elements from a set of images of cultural relics. Firstly, we collect a set of culture object related to descriptive and adjective words that can express users’ emotional perception and narrow down them into a shortlist via a fitness evaluation process. Secondly, we analyze and extract common shape elements with image processing tools and user choices. Thirdly, we create a full mapping between the shortlisted culture descriptive words and the identified common shape elements and determine the weighting of each shape element against each evaluation indicator through F-AHP. Fourthly, we construct decision-making matrix and extract key shape elements with high information entropy. Finally, we start designing products with extracted cultural elements. A case study of Han Dynasty potter figurines was conducted to verify the feasibility of the proposed approach.
AB - The creative cultural product design, relating to both typical regional cultures and traditional cultural elements, is a hot issue in recent years. However, there is still a lack of systematic and efficient designing methods to guide designing practices. In order to fill this research gap, this paper proposes a new design method based on F-AHP (Fuzzy-Analytic Hierarchy Process) and entropy computation to extract traditional cultural shape design elements from a set of images of cultural relics. Firstly, we collect a set of culture object related to descriptive and adjective words that can express users’ emotional perception and narrow down them into a shortlist via a fitness evaluation process. Secondly, we analyze and extract common shape elements with image processing tools and user choices. Thirdly, we create a full mapping between the shortlisted culture descriptive words and the identified common shape elements and determine the weighting of each shape element against each evaluation indicator through F-AHP. Fourthly, we construct decision-making matrix and extract key shape elements with high information entropy. Finally, we start designing products with extracted cultural elements. A case study of Han Dynasty potter figurines was conducted to verify the feasibility of the proposed approach.
KW - Cultural products
KW - Entropy
KW - Extraction of design elements
KW - F-AHP
UR - http://www.scopus.com/inward/record.url?scp=85092371646&partnerID=8YFLogxK
U2 - 10.1007/s11042-020-09348-w
DO - 10.1007/s11042-020-09348-w
M3 - 文章
AN - SCOPUS:85092371646
SN - 1380-7501
VL - 80
SP - 5833
EP - 5856
JO - Multimedia Tools and Applications
JF - Multimedia Tools and Applications
IS - 4
ER -