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Double-channel stereoscopic display technology based on openGL

Research output: Contribution to journalArticlepeer-review

1 Scopus citations

Abstract

The multi-channel stereoscopic display technology has become an attractive frontier research area in recent years, supporting users with correct spatial perception and large vision experience. This paper studies on the easiest case of double-channel. Focusing on the problem of complex network programming in traditional synchronous display method, a design plan of double-channel stereoscopic display system on one PC based on OpenGL is proposed, which reflects some innovation of the paper. A series of performance tests have been taken and the results agree well with the need for three-dimensional effect and synchronism.

Original languageEnglish
Pages (from-to)228-232
Number of pages5
JournalResearch Journal of Applied Sciences, Engineering and Technology
Volume5
Issue number1
DOIs
StatePublished - 2013

Keywords

  • Double-channel on one PC
  • Double-channel stereoscopic display system
  • OpenGL
  • Stereoscopic display

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