Abstract
The multi-channel stereoscopic display technology has become an attractive frontier research area in recent years, supporting users with correct spatial perception and large vision experience. This paper studies on the easiest case of double-channel. Focusing on the problem of complex network programming in traditional synchronous display method, a design plan of double-channel stereoscopic display system on one PC based on OpenGL is proposed, which reflects some innovation of the paper. A series of performance tests have been taken and the results agree well with the need for three-dimensional effect and synchronism.
| Original language | English |
|---|---|
| Pages (from-to) | 228-232 |
| Number of pages | 5 |
| Journal | Research Journal of Applied Sciences, Engineering and Technology |
| Volume | 5 |
| Issue number | 1 |
| DOIs | |
| State | Published - 2013 |
Keywords
- Double-channel on one PC
- Double-channel stereoscopic display system
- OpenGL
- Stereoscopic display
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