Abstract
The high level architecture (HLA) of distributed interactive simulation was applied to a developing background of mixed Ground-to-Air Missile combat unit command and control. The composite simulation test-bed was designed based on the HLA, and the simulating function and composition was described. The combat command and control function of the command, control and cooperation center was introduced specially. Then the command and control way and information's interactive relation of combat unit and fire command zone were discussed, what's more, the simulating development process was given.
| Original language | English |
|---|---|
| Pages (from-to) | 83-89 |
| Number of pages | 7 |
| Journal | Xitong Fangzhen Xuebao / Journal of System Simulation |
| Volume | 22 |
| Issue number | 1 |
| State | Published - Jan 2010 |
Keywords
- Command and control system
- Ground-to-Air Missile
- Mixed combat unit
- Synthesis simulation
- Test-bed
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