Abstract
The designing ideas of the flight simulation system were analyzed to meet the practical needs of the flight simulation, which presents designing method of assembling, takes the XML (extensible markup language) to store, operate and show the data, takes in the technology of distributed simulation, provides a good user interface, constructs complex scenes and 3D models, and assembles the scene resources and data. The system development based on VC++6.0 and Vega 3.7, has many excellent characteristics, such as capability of rapid development and reusability.
Original language | English |
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Pages (from-to) | 768-771 |
Number of pages | 4 |
Journal | Xitong Fangzhen Xuebao / Journal of System Simulation |
Volume | 19 |
Issue number | 4 |
State | Published - 20 Feb 2007 |
Keywords
- Assembling
- Flight simulation
- Software development
- Visual simulation