TY - GEN
T1 - Blended-wing-body underwater glider shape transfer optimization
AU - Chen, Weixi
AU - Dong, Huachao
AU - Wang, Peng
AU - Liu, Xiaozuo
N1 - Publisher Copyright:
© 2022 IEEE.
PY - 2022
Y1 - 2022
N2 - The blended-wing-body underwater glider (BWBUG) is a new type of underwater vehicle that has been applied in natural resource exploration with great success. Compared with conventional torpedo shapes, BWBUG's shape has a higher lift-to-drag ratio (LDR), so its shape design has become a research focus of ocean engineering in recent years. It is noteworthy that the traditional design process assumes no prior knowledge and starts from scratch. However, since problems rarely exist in isolation, solving the shape problem of a traditional glider may provide useful information, but the disparity in design space impedes information transmission. This paper presents a heterogeneous transfer optimization method for glider shape, which consists of four parts: simulation, image processing, manifold learning, and the evolution algorithm. The simulation's goal is to create pressure and velocity clouds. Manifold learning will use the information from cloud maps to create a low-dimensional feature space. The information mapped in low-dimensional space will be used to assist evolutionary algorithms in searching for optimal solutions. The proposed method was tested for the shape optimization problem of a BWBUG, and the results show that knowledge learned from different but related problem domains is potentially beneficial to the new design.
AB - The blended-wing-body underwater glider (BWBUG) is a new type of underwater vehicle that has been applied in natural resource exploration with great success. Compared with conventional torpedo shapes, BWBUG's shape has a higher lift-to-drag ratio (LDR), so its shape design has become a research focus of ocean engineering in recent years. It is noteworthy that the traditional design process assumes no prior knowledge and starts from scratch. However, since problems rarely exist in isolation, solving the shape problem of a traditional glider may provide useful information, but the disparity in design space impedes information transmission. This paper presents a heterogeneous transfer optimization method for glider shape, which consists of four parts: simulation, image processing, manifold learning, and the evolution algorithm. The simulation's goal is to create pressure and velocity clouds. Manifold learning will use the information from cloud maps to create a low-dimensional feature space. The information mapped in low-dimensional space will be used to assist evolutionary algorithms in searching for optimal solutions. The proposed method was tested for the shape optimization problem of a BWBUG, and the results show that knowledge learned from different but related problem domains is potentially beneficial to the new design.
KW - image processing
KW - manifold learning
KW - shape design
KW - transfer optimization
UR - https://www.scopus.com/pages/publications/85138696916
U2 - 10.1109/CEC55065.2022.9870267
DO - 10.1109/CEC55065.2022.9870267
M3 - 会议稿件
AN - SCOPUS:85138696916
T3 - 2022 IEEE Congress on Evolutionary Computation, CEC 2022 - Conference Proceedings
BT - 2022 IEEE Congress on Evolutionary Computation, CEC 2022 - Conference Proceedings
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2022 IEEE Congress on Evolutionary Computation, CEC 2022
Y2 - 18 July 2022 through 23 July 2022
ER -