Abstract
Open blisks are important parts of aero-engines and plunging is a common and efficient method of rough machining open blisks. However, the research on the simulation of open blisk’s four-axis plunging is far from mature. In this paper, an in-process model of four-axis plunging is established to represent the part’s geometry in the process of plunging. Then, a method of evaluating the residual and overcut of the material is proposed. The minimum required bottom edge length is calculated based on the in-process model, and an algorithm to determine the critical plunging depth is invented. The simulation reveals that the method proposed is valid and can be used directly in industry.
| Original language | English |
|---|---|
| Pages (from-to) | 1141-1151 |
| Number of pages | 11 |
| Journal | International Journal of Advanced Manufacturing Technology |
| Volume | 102 |
| Issue number | 5-8 |
| DOIs | |
| State | Published - 19 Jun 2019 |
Keywords
- Bottom edge length
- In-process model
- Multi-axis CNC plunging
- Residual and overcut
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