Abstract
In the reconstruction process from 2D images to 3D face models, texture completion still suffers from pix- el blurring and color inconsistency when face images are under different perspectives. In this paper, we propose a method based on visibility weights for face texture fusion. Meanwhile, for the complex geometric structure of the ear region where the traditional texture mapping algorithm is inapplicable, a skin color probability method with Gaussian model is used for pixel completion, and jointly optimized with the texture fusion band. Finally, we gener- ate a complete and high-fidelity face texture model. The simulation experiment shows that the novel face texture fu- sion and completion method generates the perfect texture under multiple viewpoints. Our face texture model outper- forms state-of-the-art techniques under the same rendering conditions.
Translated title of the contribution | A method of face texture fusion based on visibility weight |
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Original language | Chinese (Traditional) |
Pages (from-to) | 370-378 |
Number of pages | 9 |
Journal | Xibei Gongye Daxue Xuebao/Journal of Northwestern Polytechnical University |
Volume | 41 |
Issue number | 2 |
DOIs | |
State | Published - Apr 2023 |